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@Winterfox
that's opposite, I got negative value
anyways, I prefer when set the permanent player variable, I set the time, without + or -
//===== Description: =========================================//= Basic healer script.//===== Additional Comments: =================================//= 1.0 Initial script.//= 1.1 Aligned coordinates with @go.//= 1.2 Fix variables and character stuck at healing//============================================================- script Healer -1,{ if ( HEALCD + 60 > gettimetick(2) ) { dispbottom "You need wait for " + ( HEALCD + 60 - gettimetick(2) ) + " seconds."; end; } sc_end SC_STONE; sc_end SC_FREEZE; sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLEEDING; percentheal 100,100; specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; emotion e_lv; HEALCD = gettimetick(2); end;}// Duplicates//============================================================alberta,25,240,6 duplicate(Healer) Healer#alb 4_F_ACOLYTE,5,5prontera,155,185,5 duplicate(Healer) Healer#prt 1_F_MARIA,5,5and only do the + or - on the condition
because I learned it through my mvp ladder
I did like winterfox on my mvp ladder (years ago) to deny entrance for 1 week
then the owner (the server I work on) want to change into 5 hours
then the player complain why those who had play before, can't go in immediately, still need to wait another 6 days ...
so by then I only set a fixed time then