Axl
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Hello everyone,
I have a question about Slow Grace, in ASPD reduction when the char have a higher AGI status total the ASPD wont reduce.
If the char have 193 ASPD still the same. But have lower AGI the skill works fine.
Anyone know about this imunize/resistence status based on AGI total status?
PS: I changed the formula in Skill.c many time but if char have a higher AGI makes him imune.
Thanks for all.
I have a question about Slow Grace, in ASPD reduction when the char have a higher AGI status total the ASPD wont reduce.
If the char have 193 ASPD still the same. But have lower AGI the skill works fine.
Anyone know about this imunize/resistence status based on AGI total status?
PS: I changed the formula in Skill.c many time but if char have a higher AGI makes him imune.
Code:
case DC_DONTFORGETME:
#ifdef RENEWAL
val1 = st->dex/10 + 3*skill_lv; // ASPD decrease
val2 = st->agi/10 + 2*skill_lv; // Movement speed adjustment.
#else
val1 = st->dex/10 + 3*skill_lv + 5; // ASPD decrease
val2 = st->agi/10 + 3*skill_lv + 5; // Movement speed adjustment.
#endif
if(sd){
val1 += pc->checkskill(sd,DC_DANCINGLESSON);
val2 += pc->checkskill(sd,DC_DANCINGLESSON);
}
break;
Thanks for all.