I got this script from rathena forums but the max in my server is Trans. Can anyone change it to trans? Is it just Job_Lord_Knight or Job_LordKnight?
Also, the clear; function seems to be not supported.
Also, the clear; function seems to be not supported.
Code:
///////////////////////////////////////////////////////
// ___________ _____.__
// \__ ___/__.__.________/ ____\__| ____ ____
// | | < | |\_ __ \ __\| |/ \ / ___\
// | | \___ | | | \/| | | | | \/ /_/ >
// |____| / ____| |__| |__| |__|___| /\___ /
// \/ Scripts \//_____/
//
//=====================================================
// Name: Race to Max Level
//
// Description:
// This NPC allows for Game Masters to set a reward to
// be given to the first player of each 2nd class that
// reaches maximum level (base and class).
//=====================================================
///////////////////////////////////////////////////////
prontera,147,180,5 script Race to Max Level 58,{
set .@gm_level, 99; // GM level required to set the reward
set .@maxbase, 99;
set .@maxjob, 50;
set .@defaultreward, 510;
setarray .@rewardablejobs[0], Job_Knight, Job_Alchemist, Job_Assassin, Job_Bard, Job_Blacksmith, Job_Crusader, Job_Dancer, Job_Hunter, Job_Monk, Job_Priest, Job_Rogue, Job_Sage, Job_Wizard;
Begin:
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
mes "Hello, " + ((getgmlevel() >= .@gm_level) ? "master! What do you want to do today?" : "are you here for your reward?");
switch(select(((getgmlevel() >= .@gm_level) ? "Set Reward:Restart Race" : ":") + ":YES!:...Reward?:Who was rewarded?:Cancel")) {
case 1:
goto SetReward;
case 2:
goto RestartRace;
case 3:
goto GetReward;
case 4:
goto ExplainRace;
case 5:
goto ShowRewarded;
default:
end;
}
SetReward:
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
if ($reward == 0)
set $reward, .@defaultreward;
mes "The reward is " + getitemname($reward) + " (ID: " + $reward + ").";
mes "Do you want to change it?";
if (select("Yes:No") == 1) {
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
mes "Please enter the new reward item ID.";
input .@rewardid;
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
mes "Set " + getitemname(.@rewardid) + " as the reward?";
if(select("Yes:No") == 1) {
set $reward, .@rewardid;
}
}
goto Begin;
RestartRace:
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
mes "Are you sure you want to restart the race?";
if (select("Yes:No") == 1) {
for (.@i = 0; .@i < getarraysize(.@rewardablejobs); .@i++) {
set $rewarded$[.@rewardablejobs[.@i]], "";
}
announce "The Race to Max Level has begun! Claim a reward once you reach " + .@maxbase + " base and " + .@maxjob + " class!", bc_all;
}
goto Begin;
GetReward:
mes "Let's see... " + strcharinfo(0) + ", huh?";
set .@competitioner, 0;
for (.@i = 0; .@i < getarraysize(.@rewardablejobs); .@i++) {
if (Class == .@rewardablejobs[.@i]) {
set .@competitioner, 1;
if (BaseLevel < .@maxbase || JobLevel < .@maxjob) {
mes "I'm sorry, but you still need to level a bit more.";
} else if ($rewarded$[Class] == strcharinfo(0)) {
mes "You have already claimed your reward.";
} else if ($rewarded$[Class] != "") {
mes "Too late!";
mes "The reward for " + jobname(Class) + " was already claimed by " + $rewarded$[Class] + ".";
} else goto GiveReward;
}
}
if (.@competitioner == 0)
mes "You need to change your job.";
close;
GiveReward:
set $rewarded$[Class], strcharinfo(0);
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
mes "Congratulations! You were the first " + jobname(Class) + " to reach " + .@maxbase + " base and " + .@maxjob + " class!";
getitem $reward, 1;
announce strcharinfo(0) + " (" + jobname(Class) + ") reached Max. Level and received " + getitemname($reward) + "!", bc_all;
close;
ExplainRace:
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
mes "Yes! When you reach the maximum level for your class, talk to me and you'll be rewarded with a special item.";
next;
goto Begin;
ShowRewarded:
clear;
mes "[ ^0099ccRace to Max Level^000000 ]";
for (.@i = 0; .@i < getarraysize(.@rewardablejobs); .@i++) {
mes jobname(.@rewardablejobs[.@i]) + ": " + (($rewarded$[.@rewardablejobs[.@i]] != "") ? $rewarded$[.@rewardablejobs[.@i]] : "^ff0000Nobody^000000");
}
next;
goto Begin;
}
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