S sfosodkw2 New member Messages 18 Points 0 Feb 28, 2024 #2 sloved Last edited by a moderator: Mar 4, 2024
S sfosodkw2 New member Messages 18 Points 0 Feb 29, 2024 #4 fTakano said: You can use the script command getunits(). Click to expand... thanks. i tried but i dont think i am using the correct information, can you help me implement this? OnDSMVPDead: .@count = getunits(BL_PC, .@units, false, "guild_vs3"); for(.@i = 0; .@i <= .@count; i++) { rodex_sendmail(getcharid(.@units[.@i]),"RodEx People","RodEx Test Mail","This is a RodEx Test Mail.",0,501,1,501,1,501,1); } map-server: [Error]: script_rid2sd: fatal error ! player not attached!
fTakano said: You can use the script command getunits(). Click to expand... thanks. i tried but i dont think i am using the correct information, can you help me implement this? OnDSMVPDead: .@count = getunits(BL_PC, .@units, false, "guild_vs3"); for(.@i = 0; .@i <= .@count; i++) { rodex_sendmail(getcharid(.@units[.@i]),"RodEx People","RodEx Test Mail","This is a RodEx Test Mail.",0,501,1,501,1,501,1); } map-server: [Error]: script_rid2sd: fatal error ! player not attached!
bWolfie I'm the man Messages 850 Points 0 Location Alberta, Midgard Github bWolfie Emulator Mar 4, 2024 #5 Needs to be getcharid(CHAR_ID_CHAR, .@units[.@i])
S sfosodkw2 New member Messages 18 Points 0 Mar 4, 2024 #6 bWolfie said: Needs to be getcharid(CHAR_ID_CHAR, .@units[.@i]) Click to expand... thanks it worked!!!
bWolfie said: Needs to be getcharid(CHAR_ID_CHAR, .@units[.@i]) Click to expand... thanks it worked!!!