how can i remove duration bar when use Counter Attack ?

rewindz

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i try to use @jobchange to Knight (7)

but i met duration bar when i use Counter Attack

so how can i remove duration bar when use Counter Attack ?

i've to try to look in src files but nothing found or i'm wrongs ?

sorry for my worst english skill, and i'll keep to work harder to learn it.

thanks.

 
i try to use @jobchange to Knight (7)

but i met duration bar when i use Counter Attack

so how can i remove duration bar when use Counter Attack ?

i've to try to look in src files but nothing found or i'm wrongs ?

sorry for my worst english skill, and i'll keep to work harder to learn it.

thanks.
please do not double post new topic just to bump it

 
- dmg is done to myself without duration bar when i've to try to comment this line (line:3243) on Skill.c

case KN_AUTOCOUNTER:
clif->skill_nodamage(src,target,skl->skill_id,skl->skill_lv,1);
break;

- can walk when i use skill and don't do any damage to mobs, but durationbar still appear with comment this line(line:5910) on Skill.c

case KN_AUTOCOUNTER:
sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv));
skill->addtimerskill(src, tick + 100, bl->id, 0, 0, skill_id, skill_lv, BF_WEAPON, flag);
break;

why C++ is so hard huh? i wanna know flow of skill usage

can somebody help me please.

 
now.. i can threw out duration bar !

but skill effect (*ping* sound) is gone ... 
default_wacko.png


 
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