Brynner Community Contributors Messages 563 Points 0 Github https://github.com/bgamez23 Jul 19, 2013 #2 is there an easy way to make all castles un occupied?
J jaBote Community Contributors Messages 2,037 Points 0 Github jaBote Jul 19, 2013 #3 Back on eAthena I just would either take them all over with the GM guild or just clean the `guild_castle` table (then restart the server) so that no guild remained with castle. Idk if this helps you now.
Back on eAthena I just would either take them all over with the GM guild or just clean the `guild_castle` table (then restart the server) so that no guild remained with castle. Idk if this helps you now.
Brynner Community Contributors Messages 563 Points 0 Github https://github.com/bgamez23 Jul 19, 2013 #4 i see thanks. i got an idea about conquering the castle using the gm account then breakguild.
Emistry Support Leaders Messages 526 Points 0 Location Malaysia Github Emistry Emulator Jul 19, 2013 #5 you can use Code: *setcastledata "<map name>",<type of data>,<value>;