J jaBote Community Contributors Messages 2,037 Points 0 Github jaBote Jul 20, 2014 #3 Not yet to the best of my knowledge, unless you place a script loop on the player and keep polling till you detect it's no longer on the map (note: highly inefficient)
Not yet to the best of my knowledge, unless you place a script loop on the player and keep polling till you detect it's no longer on the map (note: highly inefficient)
Q quesoph New member Messages 562 Points 0 Location Philippines Emulator Jul 20, 2014 #5 when using @warp, @go commands?
A Angelmelody (\ /) ( . .) Messages 772 Points 0 Age 32 Location new_1-1,53,111 Github Angelmelody Emulator Jul 20, 2014 #6 Code: OnPCLoadMapEvent: if(lastmap$!="" && strcharinfo(3)!=lastmap$) { player leaves a map } lastmap$ = strcharinfo(3); end; Last edited by a moderator: Jul 20, 2014
Code: OnPCLoadMapEvent: if(lastmap$!="" && strcharinfo(3)!=lastmap$) { player leaves a map } lastmap$ = strcharinfo(3); end;