Super_Novice: {
inherit: ( "Novice" );
skills: {
SM_SWORD: 10
SM_RECOVERY: 10
SM_BASH: 10
SM_PROVOKE: 10
SM_MAGNUM: {
MaxLevel: 10
SM_BASH: 5
}
SM_ENDURE: {
MaxLevel: 10
SM_PROVOKE: 5
}
MG_SRECOVERY: 10
MG_SIGHT: 1
MG_NAPALMBEAT: 10
MG_SAFETYWALL: {
MaxLevel: 10
MG_NAPALMBEAT: 7
MG_SOULSTRIKE: 5
}
MG_SOULSTRIKE: {
MaxLevel: 10
MG_NAPALMBEAT: 4
}
MG_COLDBOLT: 10
MG_FROSTDIVER: {
MaxLevel: 10
MG_COLDBOLT: 5
}
MG_STONECURSE: 10
MG_FIREBALL: {
MaxLevel: 10
MG_FIREBOLT: 4
}
MG_FIREWALL: {
MaxLevel: 10
MG_FIREBALL: 5
MG_SIGHT: 1
}
MG_FIREBOLT: 10
MG_LIGHTNINGBOLT: 10
MG_THUNDERSTORM: {
MaxLevel: 10
MG_LIGHTNINGBOLT: 4
}
AL_DP: 10
AL_DEMONBANE: {
MaxLevel: 10
AL_DP: 3
}
AL_RUWACH: 1
AL_PNEUMA: {
MaxLevel: 1
AL_WARP: 4
}
AL_TELEPORT: {
MaxLevel: 2
AL_RUWACH: 1
}
AL_WARP: {
MaxLevel: 4
AL_TELEPORT: 2
}
AL_HEAL: 10
AL_INCAGI: {
MaxLevel: 10
AL_HEAL: 3
}
AL_DECAGI: {
MaxLevel: 10
AL_INCAGI: 1
}
AL_HOLYWATER: 1
AL_CRUCIS: {
MaxLevel: 10
AL_DEMONBANE: 3
}
AL_ANGELUS: {
MaxLevel: 10
AL_DP: 3
}
AL_BLESSING: {
MaxLevel: 10
AL_DP: 5
}
AL_CURE: {
MaxLevel: 1
AL_HEAL: 2
}
MC_INCCARRY: 10
MC_DISCOUNT: {
MaxLevel: 10
MC_INCCARRY: 3
}
MC_OVERCHARGE: {
MaxLevel: 10
MC_DISCOUNT: 3
}
MC_PUSHCART: {
MaxLevel: 10
MC_INCCARRY: 5
}
MC_IDENTIFY: 1
MC_VENDING: {
MaxLevel: 10
MC_PUSHCART: 3
}
MC_MAMMONITE: 10
AC_OWL: 10
AC_VULTURE: {
MaxLevel: 10
AC_OWL: 3
}
AC_CONCENTRATION: {
MaxLevel: 10
AC_VULTURE: 1
}
TF_DOUBLE: 10
TF_MISS: 10
TF_STEAL: 10
TF_HIDING: {
MaxLevel: 10
TF_STEAL: 5
}
TF_POISON: 10
TF_DETOXIFY: {
MaxLevel: 1
TF_POISON: 3
}
ALL_BUYING_STORE: {
MaxLevel: 1
MC_VENDING: 1
}
}
}
Or not?//Update this max as necessary. 55 is the value needed for Super Baby currently
//Raised to 84 since Expanded Super Novice needs it.
#define MAX_SKILL_TREE 85
#define DEFAULT_WALK_SPEED 150
Should be fixed with https://github.com/HerculesWS/Hercules/commit/36712df4cf1f7fbc1a78eb4a7afee1630fa4c4beOr not?//Update this max as necessary. 55 is the value needed for Super Baby currently
//Raised to 84 since Expanded Super Novice needs it.
#define MAX_SKILL_TREE 85
#define DEFAULT_WALK_SPEED 150
If yes I have edit but not work.
I have load svn on yesterday.just pull it (update your hercules), and recompile it.
Change #define MAX_SKILL_TREE 85 to #define MAX_SKILL_TREE 86 ?Should be fixed with https://github.com/HerculesWS/Hercules/commit/36712df4cf1f7fbc1a78eb4a7afee1630fa4c4beOr not?//Update this max as necessary. 55 is the value needed for Super Baby currently
//Raised to 84 since Expanded Super Novice needs it.
#define MAX_SKILL_TREE 85
#define DEFAULT_WALK_SPEED 150
If yes I have edit but not work.
Yes.Change #define MAX_SKILL_TREE 85 to #define MAX_SKILL_TREE 86 ?Should be fixed with https://github.com/HerculesWS/Hercules/commit/36712df4cf1f7fbc1a78eb4a7afee1630fa4c4beOr not?//Update this max as necessary. 55 is the value needed for Super Baby currently
//Raised to 84 since Expanded Super Novice needs it.
#define MAX_SKILL_TREE 85
#define DEFAULT_WALK_SPEED 150
If yes I have edit but not work.
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