Have two way.
1. Decrease your EDP level from 5 to 2.
db/re/skill_tree.conf
change the MaxLevel : 5
} ASC_EDP: { MaxLevel: 5 ASC_CDP: 1 }
Will become like this.
} ASC_EDP: { MaxLevel: 2 ASC_CDP: 1 }
2. Change formula EDP. (i think change it here)
src/map/battle.c
change the value 100.
#ifdef RENEWAL_EDP if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){ eatk = eatk * sc->data[SC_EDP]->val4 / 100; damage += damage * sc->data[SC_EDP]->val3 / 100;
Will become like this.
#ifdef RENEWAL_EDP if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){ eatk = eatk * sc->data[SC_EDP]->val4 / 100; damage += damage * sc->data[SC_EDP]->val3 / 50;
The second way i dont know much better,just the way im thinking