how to manually secure my server from cheat?

xlaws27

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hi guys. can someone teach me what tools i need to secure my server from cheats? such as nodelay and etc

there's a hashield/harmony/internal/gepard but is there a way for us not to spend any money?

yeah there's hercules anti wpe but my friend bypassed it by using own made rpe custom packet.

 
Right now I use Ragnahosting.com services. The support is pretty decent (not as fast as I'd wish it to be) but you can look up tutorials how to secure a webhost (for server side I would just only allow maybe patch protocol (usually 8080, 5353) ports, the map/login/char ports and any other services you use for the server. If all your ports are opened, they have tons of chances to access something.

 
hi guys. can someone teach me what tools i need to secure my server from cheats? such as nodelay and etc

there's a hashield/harmony/internal/gepard but is there a way for us not to spend any money?

yeah there's hercules anti wpe but my friend bypassed it by using own made rpe custom packet.
As @@Aeromesi mentioned, RagnaHosting provides you with their gameguard (RagnaShield) for free. However, you'll need to host your server there. Other 'protection' options naturally cost money, or benefits to the creators of it somehow due to the time and effort spend on the project. In linux itself, you can use iptables to lock up your server and set up the ports to your own liking. You can find elaborate guides on 'teh g00gle' about this subject.

You can do MAC address logging if you use a (customised) launcher so you can ban players specifically on their hardware ID(s).

Other than that, think outside the box and figure out what and how you want to optimise your server. If you're more specific, you'll receive more specific answers.

 
hi guys. can someone teach me what tools i need to secure my server from cheats? such as nodelay and etc

there's a hashield/harmony/internal/gepard but is there a way for us not to spend any money?

yeah there's hercules anti wpe but my friend bypassed it by using own made rpe custom packet.
As @@Aeromesi mentioned, RagnaHosting provides you with their gameguard (RagnaShield) for free. However, you'll need to host your server there. Other 'protection' options naturally cost money, or benefits to the creators of it somehow due to the time and effort spend on the project. In linux itself, you can use iptables to lock up your server and set up the ports to your own liking. You can find elaborate guides on 'teh g00gle' about this subject.

You can do MAC address logging if you use a (customised) launcher so you can ban players specifically on their hardware ID(s).

Other than that, think outside the box and figure out what and how you want to optimise your server. If you're more specific, you'll receive more specific answers.

actually i was a customer on ragnahosting back then..

I was not that satisfied because of the client.exe issue and lag issue in Tokyo server

about the client.exe issue. ragnahosting  just gave me  a fix client which i need to use because if i use my own exe then my players will connect to the DDOS IP

(well i looked for some help on your website but they just told me that "just use our client "

well i have a lot of features that i like to implement but you don't have it on your patched client.

and about Tokyo server we got spikes and lag especially during woe.

 
Last edited by a moderator:
hi guys. can someone teach me what tools i need to secure my server from cheats? such as nodelay and etc

there's a hashield/harmony/internal/gepard but is there a way for us not to spend any money?

yeah there's hercules anti wpe but my friend bypassed it by using own made rpe custom packet.
As @@Aeromesi mentioned, RagnaHosting provides you with their gameguard (RagnaShield) for free. However, you'll need to host your server there. Other 'protection' options naturally cost money, or benefits to the creators of it somehow due to the time and effort spend on the project. In linux itself, you can use iptables to lock up your server and set up the ports to your own liking. You can find elaborate guides on 'teh g00gle' about this subject.

You can do MAC address logging if you use a (customised) launcher so you can ban players specifically on their hardware ID(s).

Other than that, think outside the box and figure out what and how you want to optimise your server. If you're more specific, you'll receive more specific answers.

actually i was a customer on ragnahosting back then..

I was not that satisfied because of the client.exe issue and lag issue in Tokyo server

about the client.exe issue. ragnahosting  just gave me  a fix client which i need to use because if i use my own exe then my players will connect to the DDOS IP

(well i looked for some help on your website but they just told me that "just use our client "

well i have a lot of features that i like to implement but you don't have it on your patched client.

and about Tokyo server we got spikes and lag especially during woe.
These are things I can't meddle with. I am using their service too and use a server that's across the ocean, without lag.

If you have lag during WoE it could mean there's either congestion (not enough bandwidth available) or a lack of resources (hardware not up-to-par for your targetted player base).

Either way that usually is not the host's fault.

Anyhow back to the original topic. You are limited by paid options, which in general all offer the same solution. If you want things for free, you'll have to invest time yourself in to it, which in a way is paying for it too
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