like for example:
while someone is talked to npc and attached to it,
then when she/he/character is away (in morroc) to the npc (npc from prontera), then on specific time the npc will send/reminds the player to do something or to come back to the npc for some reason.
the message will be in a format of :
mes "example message";
next;
mes "example message 2";
mes "example message 3";
close;
Thanks
while someone is talked to npc and attached to it,
then when she/he/character is away (in morroc) to the npc (npc from prontera), then on specific time the npc will send/reminds the player to do something or to come back to the npc for some reason.
the message will be in a format of :
mes "example message";
next;
mes "example message 2";
mes "example message 3";
close;