J Jeffery New member Messages 8 Points 0 Jan 5, 2014 #2 I think it would be helpful for plugins-makers to build plugins with these suggested features. Thank you.
I think it would be helpful for plugins-makers to build plugins with these suggested features. Thank you.
Mhalicot Gamers Republic Messages 1,971 Points 0 Location Asia Github mhalicot Emulator Jan 6, 2014 #3 What do you mean by this? It is possible to hook does structure data's.
J Jeffery New member Messages 8 Points 0 Jan 6, 2014 #4 Currently, for map_session_data, npc_data and session_data, there are ways in HPM to make custom data structs for them (http://herc.ws/wiki/Hercules_Plugin_Manager#HPM_Custom_Data_Structs) But there's no way to make custom data for instance, guild and party data (and all other data) I need these functions to make my program without changing Hercules source.
Currently, for map_session_data, npc_data and session_data, there are ways in HPM to make custom data structs for them (http://herc.ws/wiki/Hercules_Plugin_Manager#HPM_Custom_Data_Structs) But there's no way to make custom data for instance, guild and party data (and all other data) I need these functions to make my program without changing Hercules source.
MoGuri New member Messages 34 Points 0 Jan 6, 2014 #5 Yeah, we should extend HPM to all functions, if possible, to make all the code plugins