Hunter Hit Lock

mybitch

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How to do hit lock to MVPS or monster in source?

For example if 3-4 hunters has aspd 186 above and attack a single MVP. the MVP is locked and can't moved... how to do it?

 
in status.c find

if( sc->data[SC_ENDURE] || ( bl->type == BL_MOB && (((TBL_MOB*)bl)->status.mode&MD_BOSS) ) )
replace with

if( sc->data[SC_ENDURE] )

in unit.c find and delete

Code:
    /**     * MvP mobs have no walk delay     **/    if( bl->type == BL_MOB && (((TBL_MOB*)bl)->status.mode&MD_BOSS) )        return 0;
 
in status.c find

if( sc->data[SC_ENDURE] || ( bl->type == BL_MOB && (((TBL_MOB*)bl)->status.mode&MD_BOSS) ) )
replace with

if( sc->data[SC_ENDURE] )

in unit.c find and delete

  /**   * MvP mobs have no walk delay   **/  if( bl->type == BL_MOB && (((TBL_MOB*)bl)->status.mode&MD_BOSS) )    return 0;
I'll try this.

 
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