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Hi All,
I am having a difficulty on applying +15% damage when soul linked a Sniper.
Can you help me resolve this?
case MA_SHARPSHOOTING:
skillratio += 100 + 50 * skill_lv;
if( sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_HUNTER)
skillratio += 15;
break;
When I add skillratio += 15; there is no changes. I compiled it before testing.
I am currently fixing it but if you know the answer, can you help me as I don't know how to do it correctly.
Thank you.
I am having a difficulty on applying +15% damage when soul linked a Sniper.
Can you help me resolve this?
case MA_SHARPSHOOTING:
skillratio += 100 + 50 * skill_lv;
if( sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_HUNTER)
skillratio += 15;
break;
When I add skillratio += 15; there is no changes. I compiled it before testing.
I am currently fixing it but if you know the answer, can you help me as I don't know how to do it correctly.
Thank you.