I want to show slot item on my windows equipment.

Daraen

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Hello the Hercules community.
I'm new to Hercules, I used to work with rAthena.
As stated in the title, for some time I have been trying to do this.

Does anyone have an idea?
Thank you for your response

slot.png

 
Nobody takes care of the Hercules emulator anymore?
I would really like to know if this is still possible with current client? I am using exe 2018-04-8b.

Thank you for your answer, even negative.

 
Nobody takes care of the Hercules emulator anymore?
this has nothing to do with hercules =/

in fact you post in correct location ... client support

indeed, what you are asking for is client hexing

there are only very small amount of people understand the code behind hex editor ...

unfortunately, I'm not one of them

have you tried download a hex editor and change the hex value yourself ?

I don't even know where to start either

 
Thank you @AnnieRuru for your answer.

Indeed, I did not look for this side by changing the hex value of the exe.
I especially thought it was on the iteminfo side ...
I've been looking for quite a while and now working with the Hercules emulator so that's why I mentioned "Hercules" hahaha.
If someone else has a clue to give me, I'm a taker!

Sorry for my bad English I use the translator for easier communication.

 
Looks like there isn't much about my post in the exe :/ Maybe it is no longer possible to do this with current clients.
Still waiting for someone who will have information about this.
Thank you in advance.

 
I return to the charge and I'm sorry if this is a problem :/

As you can see the slots are also displayed on the description.

unknown.png
Not duplicated on the name in the black box.

unknown (1).png

For information, and she is 100% sure. This does not come from manually adding [0] or [1] etc next to the object name in iteminfo.lua.
If really no one has a solution, I'll close the topic.
Thanks for your help anyway.

 
If you need to do like this not need to HEXing.

This feature can do by are following file.

image.png

Use as ItemInfo OLD style.

PS. If you use as EventItem you can encrypt ItemInfo in GRF.

image.png

 
Last edited by a moderator:
I think he wants 2 things

1. he wants to show the [0]

yes most item already can show [1] [2] [3], but if the item has no slot, he still wants to show the [0]

2. Alt+Q equipment doesn't show [0], [1], [2], [3]

old item file can do that no.2 ?

interesting

newer one that use itemInfo_Sak.lub has these

function main()
for ItemID, DESC in pairs(tbl) do
result, msg = pcall(AddItem, ItemID, DESC.unidentifiedDisplayName, DESC.unidentifiedResourceName, DESC.identifiedDisplayName, DESC.identifiedResourceName, DESC.slotCount, DESC.ClassNum)
if not msg then
result, msg = pcall(AddItem, ItemID, DESC.unidentifiedDisplayName, DESC.unidentifiedResourceName, DESC.identifiedDisplayName, DESC.identifiedResourceName, DESC.slotCount, DESC.ClassNum, DESC.costume)
end
if not result then
return false, msg
end
for k, v in pairs(DESC.unidentifiedDescriptionName) do
result, msg = AddItemUnidentifiedDesc(ItemID, v)
if not result then
return false, msg
end
end
for k, v in pairs(DESC.identifiedDescriptionName) do
result, msg = AddItemIdentifiedDesc(ItemID, v)
if not result then
return false, msg
end
end
if nil ~= DESC.EffectID and nil ~= AddItemEffectInfo then
result, msg = AddItemEffectInfo(ItemID, DESC.EffectID)
if not result then
return false, msg
end
end
if nil ~= DESC.costume and nil ~= AddItemIsCostume then
result, msg = AddItemIsCostume(ItemID, DESC.costume)
if not result then
return false, msg
end
end
end
return true, "good"
end
function main_server()
for ItemID, DESC in pairs(tbl) do
result, msg = AddItem(ItemID, DESC.identifiedDisplayName, DESC.slotCount)
if not result then
return false, msg
end
end
return true, "good"
end


DESC.slotCount .... but doesn't seem to have anything to do here

 
I think he wants 2 things

1. he wants to show the [0]

yes most item already can show [1] [2] [3], but if the item has no slot, he still wants to show the [0]

2. Alt+Q equipment doesn't show [0], [1], [2], [3]

old item file can do that no.2 ?

interesting


You can do that as EventItem.

image.png

 
Thank you both for your response!

It seems to me that recent client no longer use EventItem, I am currently using version 2018-04-18b.
I'm still going to try to do a few things with the files I own. Should I declare with Nemo that I use my grf files rather than my iteminfo.lua?

As said before I apologize for my bad English I use the translator. : /

 
Last edited by a moderator:
You can do that as EventItem.

View attachment 6464
so its not compatible with newest client ?

no result

no_eventitem.png


topic starter beats me by a minute =/

 
I'm use 2020-09-02bRagexeRE and work fine.

EventItem.txt can read FIRST before ItemInfo.lub.

Try this to testing. (@item 2102)

View attachment Data.7z

image.png

 
I wouldn't want to sound like an inconvenient, but you're talking about EventItem.txt but you haven't given it to me in your download. Sorry 😕


I mean EventItem is are prefix with "Event" item_db with old item style. 

 
I'm sorry but I don't understand what you mean to me.
I am using iteminfo.lua so I imagine this needs to be declared in nemo master?

 
I also couldn't get it to work

the item ID in the file is 2102

2102#Guard [999]#




no_eventitem2.png


I double check in nemo and doesn't has anything with 'event' or 'item'

my client read system\itemInfo_Sak.lub, has to disable that first ?

 
Last edited by a moderator:
I did the same ... I don't understand where it should be declared or imported.
The easiest way would be to send us a "tutorial" if it doesn't take a lot of time.
I am convinced that a lot of people would like to do this.
Thank you once again for the help and the answers provided!

@AnnieRuru

I think we can't turn it off but just read a custom one. As I have already said 2 times I use iteminfo.lua
But it's true, Eventitem remains a mystery ^^

1.png

 
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