In-game Instance Creator ideas?

Aeromesi

Custom Instance Maniac
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Aeromesi#0293
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So atm I've made a script I plan on releasing that can do this: make a certain amount of farming zones where as a GM you can input and handle the possible options:
 

  • Map that instance replicates
  • The fake name registered to the instance (example instancing prontera as 1@prt (town prontera))
  • Name of Instance
  • Delay time before re-entrance
  • Max amount of items they can obtain until instanced farm zone is canceled.
  • Rate at which you want the player to receive the rewards for Farming.
  • Mob ID/Amounts for the Instance
  • Comes with: @createins (creates the instance you seek) 
  • @reloadins ( reload all the instance settings requirements rewards etc)
  • @destroyins destroys an instance for all players playing a certain instance in-case you have a quick fix via @unload/loadnpc
  • @editins to edit details similarly to executing @reloadins requirements and rewards
  • @deleteins allows you to delete and remake instances you've currently made


    Any other ideas for a system wherein via @commands or NPC you can make possible quick custom instances? I love making instances but I'm trying to make an NPC that can make an Instance Dungeon for the user based on possible choices. So far A LOTS done, I just need more input. 
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Maybe different kind of instances instead of killing mobs all the time.

Find levers/switches while more and more mobs spawn

Boss loop, spawn boss with increasing stats all the time, reward depending on how often you beat him (setunitdata)

Guild instance option

 
If you have played Final Fantasy 6 and gone through the Phoenix Cave

...Having to operate more than one party to complete areas of a dungeon and unlock further parts.

edit: think i missed the point of the topic, I'll leave the above here anyway.

 
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- An instance with Survival Mode is a plus! Imagine, every wave will be a tougher monsters just like the other games. And at the end of each wave will gained them some points or supplies to make them long lasting.

- An instance with Protect the Tree of Life will be a unique also, There will be a life points and if any mobs pass through, then the life will decrease by 1 until it reach 0. Monsters, MVP and Mini's, and some supplies gained to make it lasts and more challenging.

- An instance with Pokemon-themed game (not images nor pets). It will be a game capturing monsters, the more eggs, the more points, e.g poring egg, lunatic and lower level monsters is = +1 and so on..

These are currently I can say, and I'm sure those make your players more busy and enjoyable!

I have a lot of ideas that cannot be written here and it just in my head XD But I'll try to post it here when I remember them.
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