Is Hercules Pre-Re stable?

mybitch

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Just askin. hehe! I'm planning to make a retro style server. Just by modifying the skills and npc. Is it safe?

 
As long as I know, yes. But you don't even need to modify NPCs or skills: common NPCs are read from /npc, but pre-re ones are read from npc/pre-re, and same goes for skills in the /db folder. But disabling Renewal DOES NOT disable 3rd jobs but it disables any way to getting third job (except @job command and other custom NPCs changing your job), just make sure your jobmaster also doesn't allow change to third job, especially if you use the one bundled with Hercules:

npc/custom/jobmaster.txt:184

Code:
OnInit:setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third classsetarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd classset .ThirdClass,1; // Enable third classes? (1: yes / 0: no)set .SNovice,45; // Minimum base level to turn into Super Noviceset .LastJob,1; // Enforce linear class changes? (1: yes / 0: no)set .SkillPointCheck,1; // Force player to use up all skill points? (1: yes / 0: no)set .Platinum,1; // Get platinum skills automatically? (1: yes / 0: no)end;
And you should be fine.
 
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As long as I know, yes. But you don't even need to modify NPCs or skills: common NPCs are read from /npc, but pre-re ones are read from npc/pre-re, and same goes for skills in the /db folder. But disabling Renewal DOES NOT disable 3rd jobs but it disables any way to getting third job (except @job command and other custom NPCs changing your job), just make sure your jobmaster also doesn't allow change to third job, especially if you use the one bundled with Hercules:

npc/custom/jobmaster.txt:184

OnInit:setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third classsetarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd classset .ThirdClass,1; // Enable third classes? (1: yes / 0: no)set .SNovice,45; // Minimum base level to turn into Super Noviceset .LastJob,1; // Enforce linear class changes? (1: yes / 0: no)set .SkillPointCheck,1; // Force player to use up all skill points? (1: yes / 0: no)set .Platinum,1; // Get platinum skills automatically? (1: yes / 0: no)end;
And you should be fine.
I'm making a episode 8.2 RO hehe. Have my own db for it and npc that is needed for the said episode.

 
hi guys,... just wanted to ask,

what are you things you change to make it totally a pre - renewal ?

 
edit src/config/renewal.h

add // on

#define RENEWAL

it will become

//#define RENEWAL

then save and recompile...

 
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