Is there another way to increase monster size? current max size: 2 (big)

Hafflex

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Is there a source file/code where I can increase the monster's size? 

Options?

>Bigger than monster size: 2 (big)

>aside from creating my own huge sprite of that monster

>src location?

Thank you!

 
** Create a permanent monster spawn:

<map name>,<x>,<y>,<xs>,<ys>%TAB%monster%TAB%<monster name>%TAB%<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}

...

There are two optional fields for monster size and AI. Size can be 0
(medium), 1 (small), or 2 (big). AI can be 0 (default), 1
(attack/friendly), 2 (sphere), 3 (flora), or 4 (zanzou).


Also

*monster "<map name>",<x>,<y>,"<name to show>",<mob id>,<amount>{,"<event label>"{,<size>{,<ai>}}};
*areamonster "<map name>",<x1>,<y1>,<x2>,<y2>,"<name to show>",<mob id>,<amount>{,"<event label>"{,<size>{,<ai>}}};

...


<size> can be:
0 = medium (default)
1 = small
2 = big

From doc/script_commands.txt

 
Garr thanks a lot for this info,

But I'm aware that 2 is the maximum size that we can declare, is there a way for me to spawn any monster bigger than (2) via src editing?

>or make a bigger sprite of that monster that I wish to enlarge? 

 
Hmm. That depends on the client you're using. If I remember correctly latest ones have a table that lets you increase size of monster sprite. Iirc it's the one in system called monster_size_effect.lub (or lua).

But I'm not sure starting which client it works. Otherwise I don't know any options besides resizing sprite itself, sorry.

 
@Garr I was looking for this topic about a tool where you can increase monster size/sprite only?

Is it true or I misunderstand the feature of the tool. I think this is the only way for me to do that.

 
You can just use Act Editor from Tokei, it has built-in magnify under Scripts tab.

 
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