Items drop on map..

Code:
-	script	free_yggs	-1,{	OnNPCKillEvent:		getmapxy(.@map$, .@x, .@y, 3);		for (.@i = 0; .@i < 200; .@i++) {			makeitem Yggdrasilberry, 1, .@map$, .@x + rand(-10, 10), .@y + rand(-10, 10);		}				end;}
 
You should've said that before. Using Mumbles' code as base:

Code:
-	script free_yggs -1,{OnNPCKillEvent:	if (killedrid == 1002) { // Poring Mob ID is 1002		getmapxy(.@map$, .@x, .@y, 3);		for (.@i = 0; .@i < 200; .@i++) { // Up to 200 Yggdrasil berries			makeitem Yggdrasilberry, 1, .@map$, .@x + rand(-10, 10), .@y + rand(-10, 10);		}	}	end;}
 
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