Items with ID 10900 ~ 10999 doesn't show slot in game?

kaiyongkai

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Hello, I've added my custom items starting from ID 10900, However I just noticed that all item IDs 10900 ~ 10999 won't show slot count on client side... Any help on this? ( I think the client is treating the ID as pet item?)

itemInfo.lua:

[10900] = {
unidentifiedDisplayName = "Helmet",
...
slotCount = 1,
...
},



Untitled.png

 
I can't tell if it's registered properly.As excample
Anyway, make sure it's registered after you set it up.
As example:

[10900] = {
        unidentifiedDisplayName = "Helmet",
        unidentifiedResourceName = "빨간포션",
        unidentifiedDescriptionName = { "" },
        identifiedDisplayName = "Helmet",
        identifiedResourceName = "빨간포션",
        identifiedDescriptionName = {
            "A cool helm for our gamers :D .",
            "________________________",
            "^0000CCType:^000000 Equip",
            "^0000CCWeight:^000000 7"
        },
        slotCount = 1,
        ClassNum = 0
    },

 
I can't tell if it's registered properly.As excample
Anyway, make sure it's registered after you set it up.
As example:
If I change the id to something else outside 10900~10999, it shows the slot. However ita an option for me anymore right now

 
yes, id bigger than 65535 cant be used for equipment with visible sprites. all bigger ids will be invisible. this is client limitation.

for equipment use id smaller than 65535.

for other ranges, may be some builtin limits too, but this limits can be avoided, probably with patches

 
yes, id bigger than 65535 cant be used for equipment with visible sprites. all bigger ids will be invisible. this is client limitation.

for equipment use id smaller than 65535.

for other ranges, may be some builtin limits too, but this limits can be avoided, probably with patches
10900 is less than 65535 tho

 
try this patch, may be it can help you http://nemo.herc.ws/patches/IncreaseViewID/
Yes I already extended my client's viewID to 5000. And my item 10900 is using ClassNum = 1890
 

[10900] = {
unidentifiedDisplayName = "Wings",
unidentifiedResourceName = "Nice_Wings",
unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
identifiedDisplayName = "Nice Wings",
identifiedResourceName = "Nice_Wings",
identifiedDescriptionName = {
"...",
"Jobs:^6666CC All^000000"
},
slotCount = 1,
ClassNum = 1890
},



Code:
#accessoryid.lub
ACCESSORY_Nice_Wings = 1890,

#accname.lub
[ACCESSORY_IDs.ACCESSORY_Nice_Wings] = "_Nice_Wings",


Anyway, weird thing is if I switch it into another ID like `29991`, it shows the item slots... There could be some sort of filter that somehow treats this 10,000+ ids into pet items.. I noticed pet items starts from 10001

 
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