Koe Time Based Participaation

Rebel

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shadow-mo0n
Emulator
I need help on making this work.

The participation time is not resetting. I dont know why the S_OnReset: is not triggering.

http://upaste.me/6da850081c3d8be42

No hate just love. :B):

PS: koecheck() is just like agitcheck()

 
Last edited by a moderator:
that KOE_Timer = 0; per set KOE_Timer,0;
that KOE_Start = 0; per set KOE_Start,0;
that KOE_Timer_Claimed = false; per set KOE_Timer_Claimed,false;





Try this

 
Last edited by a moderator:
that KOE_Timer = 0; per set KOE_Timer,0;
that KOE_Start = 0; per set KOE_Start,0;
that KOE_Timer_Claimed = false; per set KOE_Timer_Claimed,false;





Try this
Fixed it already.

 
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