Leveling set

mrlongshen

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Hi all, I want to request simple item effect

  1. Each kill give 30% more base experience
  2. Each kill give 20% more job level experience
  3. This item have a times. For example player get the item from npc, the item can only used 7 days only, (Expired date)
  4. After player reach max level of level, 255 based and 150 job, the item remove automatically and cannot be used.

default_blush.png


 
1,2) you could use my mod
its outdated tho, but if you have some skills, it will be easy to you, and then you could use 2 new variables to manage player's exp. :>

3. when you give item do something like

Code:
expireDate = gettimetick(2) + (3600 * 24 * 7);
then
Code:
OnPCLoginEvent:if(expireDate <= gettimetick(2)) {	 delitem <item_id>,<amount>;	 dispbottom "Your item has expired";	 end;}
also you could use rentitem.

4)
Code:
OnPCBaseLvUp:if(BaseLevel == 255 && JobLevel == 150) delitem <item_id>,<amount>;
 
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