Item script:
4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ callfunc "ccount"; if(@cardcnt < 3) { skill "LK_BERSERK",1; bonus bMaxHPrate,-50; } },{},{}4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,16,,,,,{ callfunc "ccount"; if(@cardcnt < 3) { effect } },{},{}4361,B_Harword_Card,Whitesmith Card,6,20,,10,,,,,,,,2,,,,,{ callfunc "ccount"; if(@cardcnt < 3) { effect } },{},{}4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,136,,,,,{ callfunc "ccount"; if(@cardcnt < 3) { effect } },{},{}4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ callfunc "ccount"; if(@cardcnt < 3) { effect } },{},{}4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ callfunc "ccount"; if(@cardcnt < 3) { effect } },{},{}
npc script:
function<TAB>script<TAB>ccount<TAB>{ set @cardcnt, isequippedcnt(4357); // Lord knight card set @cardcnt, @cardcnt + isequippedcnt(4359); // Assassin cross Card set @cardcnt, @cardcnt + isequippedcnt(4361); // Whitesmith Card set @cardcnt, @cardcnt + isequippedcnt(4363); // High Priest Card set @cardcnt, @cardcnt + isequippedcnt(4365); //High Wizard Card set @cardcnt, @cardcnt + isequippedcnt(4367); //Sniper Card return @cardcnt; }