Limit Hair color on stylist for doram

Disgaea

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// credits to Annieruru
function script ValueConvert {
set .@num, atoi(""+getarg(0));
if ( .@num == 0 || .@num >= 2147483647 ) return getarg(0);
set .@l, getstrlen(""+.@num);
for ( set .@i,0; .@i < .@l; set .@i, .@i + 1 ) {
set .@num$, .@num % pow(10,.@i+1) / pow(10,.@i) + .@num$;
if ( (.@i+1) % 3 == 0 && .@i+1 != .@l ) set .@num$, ","+ .@num$;
}
return .@num$;
}


- script Stylist -1,{
OnTalk:
mes "[^0055FF ::: Adv. Stylist ::: ^000000]";
mes "I can change your appearance.";
if( .cost_size ){
mes " ";
mes "^777777[ SERVICES PAYMENT ]^000000";
for( .@i = 0; .@i < .menu_size; .@i++ )
if( .npc_mode & ( 1 << .@i ) )
if( .cost[.@i] )
mes "^0055FF"+.menu_name$[.@i]+" : ^777777"+ValueConvert( .cost[.@i] )+" "+.currency_name$[.@i]+"^000000";
else
mes "^0055FF"+.menu_name$[.@i]+" : ^777777Free of Charge^000000";
}
next;
@style = ( select( .npc_menu$ ) - 1 );
@style_value = getlook( .look_type[@style] );
deletearray .@blacklist;
switch( @style ){
Case 0: .@blacklist$ = ","+getd( ".blacklist_hairstyle_"+Sex+"$" )+","; break;
Case 1: .@blacklist$ = ","+getd( ".blacklist_haircolor_"+Sex+"$" )+","; break;
Case 2: .@blacklist$ = ","+getd( ".blacklist_cloth_"+Sex+"$" )+","; break;
default: break;
}

.@style_number = .min_style[@style];

addtimer 1000,strnpcinfo(0)+"::OnPCLogoutEvent";
do{
message strcharinfo(0),.menu_name$[@style]+" : "+.@style_number+"th";
.@removed = 0;
if( compare( .@blacklist$,","+.@style_number+"," ) ){
message strcharinfo(0),"[ REMOVED ] "+.menu_name$[@style]+" : "+.@style_number+"th";
.@removed = 1;
// setlook .look_type[@style],.min_style[@style];
}else{
setlook .look_type[@style],.@style_number;
}

.@next = .@style_number + 1;
.@prev = .@style_number - 1;
if( .@next > .max_style[@style] ) .@next = .min_style[@style];
if( .@prev < .min_style[@style] ) .@prev = .max_style[@style];

@select = prompt( (( .@backward )?"Backward":"Forward" )+" - [ ^777777"+(( .@backward )? .@prev:.@next )+"th Style^000000 ]",
(( !.@backward )?"Backward":"Forward" )+" - [ ^777777"+(( !.@backward )? .@prev:.@next )+"th Style^000000 ]",
"Jump to a Style",
( .@removed )?"":"^0055FFOkay, I want this "+.menu_name$[@style]+"^000000" );

if( @select == 2 ) .@backward = !.@backward;

switch( @select ){
Case 1:
Case 2:
.@style_number = (( .@backward )? .@prev:.@next );
break;
Case 3:
message strcharinfo(0),"Available Style : "+.min_style[@style]+" ~ "+.max_style[@style]+".";
input .@style_number,.min_style[@style],.max_style[@style];
break;
Case 4:
.@atoi_currency = atoi( .currency$[@style] );
if( @style_value == .@style_number ){
message strcharinfo(0),"Swt..that is your original hairstyles.";
break;
} else if( .@atoi_currency ){
if( countitem( .@atoi_currency ) >= .cost[@style] ){
.@success = 1;
delitem .@atoi_currency,.cost[@style];
}
}else{
if( getd( ""+.currency$[@style] ) >= .cost[@style] ){
.@success = 1;
setd( ""+.currency$[@style] ),( getd( ""+.currency$[@style] ) - .cost[@style] );
}
}
if( .@success ){
message strcharinfo(0),"Enjoy your NEW "+.menu_name$[@style]+" !!";
@style_value = .@style_number;
}else{
mes "You dont have enough "+.currency_name$[@style]+" to change this "+.menu_name$[@style]+".";
mes "Cost : ^777777"+ValueConvert( .cost[@style] )+" "+.currency_name$[@style]+"^000000";
close2;
}

default:
setlook .look_type[@style],@style_value;
break;
}
}while( @select != 4 && @select != 255 );
mes "Come back again next time. ^^";
@select = 0;
close2;
deltimer strnpcinfo(0)+"::OnPCLogoutEvent";

OnPCLogoutEvent:
if( @select )
setlook .look_type[@style],@style_value;
end;

OnInit:
// NPC Mode ( Bitmask )
// 1 - Enable Hairstyle
// 2 - Enable Hair Color
// 4 - Enable Cloth Color
.npc_mode = 7;

// Menu Name
setarray .menu_name$,
"Hair Style",
"Hair Color",
"Cloth Color";

// Payment Currency + Cost
// Can be ITEM ID or Any Variable.
setarray .currency$,
"Zeny", // Hairstyle - Ex. need Zeny
"Zeny", // Hair Color - Ex. need Zeny
"Zeny"; // Cloth Color - Ex. need Zeny

setarray .cost,
10000, // Hairstyle ( 10,000 Zeny )
10000, // Hair Color ( 10,000 Zeny )
10000; // Cloth Color ( 10,000 Zeny )

// Blacklisted Style for each style and each gender.
// --- Female ---
.blacklist_hairstyle_0$ = "2,4,6";
.blacklist_haircolor_0$ = "1,3,5";
.blacklist_cloth_0$ = "1,2,3";
// --- Male ---
.blacklist_hairstyle_1$ = "3,5,7";
.blacklist_haircolor_1$ = "2,4,6";
.blacklist_cloth_1$ = "4,5,6";

// Dont edit
setarray .min_style,getbattleflag( "min_hair_style" ),getbattleflag( "min_hair_color" ),getbattleflag( "min_cloth_color" );
setarray .max_style,getbattleflag( "max_hair_style" ),getbattleflag( "max_hair_color" ),getbattleflag( "max_cloth_color" );
.menu_size = getarraysize( .menu_name$ );
.cost_size = getarraysize( .cost );
setarray .look_type,LOOK_HAIR,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR;
for( .npc_menu$ = ""; .@i < .menu_size; .@i++ )
.npc_menu$ = .npc_menu$ + ( ( .npc_mode & ( 1 << .@i ) )? .menu_name$[.@i]:"" ) +":";
for( .@i = 0; .@i < .cost_size; .@i++ ){
.@atoi = atoi( .currency$[.@i] );
.currency_name$[.@i] = ( ( !.@atoi || getitemname( .@atoi ) == "null" )? .currency$[.@i]:getitemname( .@atoi ) );
}
end;

}


// NPC Lists
prontera,155,181,5 script Adv. Stylist#main 878,{
doevent "Stylist::OnTalk";
}

prontera,115,181,5 duplicate(Adv. Stylist#main) Adv. Stylist#1 878
prontera,115,181,5 duplicate(Adv. Stylist#main) Adv. Stylist#2 878
prontera,115,181,5 duplicate(Adv. Stylist#main) Adv. Stylist#3 878




How to put Max Hair color 4 only for doram?

 
For anyone who's looking for:

//===== Hercules Script ======================================
//= Stylist
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.1
//===== Description: =========================================
//= Changes your hair style, hair color, and cloth color.
//===== Additional Comments: =================================
//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]
//= limit doram class hstyle and hcolor line(18,19). [HaureN]
//============================================================

prontera,156,184,3 script Stylist#custom_stylist 122,{
if( Class == 4218 ){
setarray .@Styles[1],
getbattleflag("max_cloth_color"),
6,
8;
}
else{
setarray .@Styles[1],
getbattleflag("max_cloth_color"),
getbattleflag("max_hair_style"),
getbattleflag("max_hair_color");
}
setarray .@Look[1],
LOOK_CLOTHES_COLOR,
LOOK_HAIR,
LOOK_HAIR_COLOR;
set .@s, select(" ~ Cloth color: ~ Hairstyle: ~ Hair color");
set .@Revert, getlook(.@Look[.@s]);
set .@Style,1;
while(1) {
setlook .@Look[.@s], .@Style;
message strcharinfo(0),"This is style #"+.@Style+".";
set .@menu$, " ~ Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:1)+"^000000): ~ Previous (^0055FF"+((.@Style!=1)?.@Style-1:.@Styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";

switch(select(.@menu$)) {
case 1:
set .@Style, ((.@Style != .@Styles[.@s]) ? .@Style+1 : 1);
break;
case 2:
set .@Style, ((.@Style != 1) ? .@Style-1 : .@Styles[.@s]);
break;
case 3:
message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+".";
input .@Style,0,.@Styles[.@s];
if (!.@Style)
set .@Style, rand(1,.@Styles[.@s]);
break;
case 4:
set .@Style, .@Revert;
setlook .@Look[.@s], .@Revert;
break;
}
}
}


screenrAthena014.jpgscreenrAthena015.jpgscreenrAthena017.jpgscreenrAthena018.jpg

View attachment stylist.txt

 
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