Map Zone Expansion

Emistry

Support Leaders
Messages
526
Points
0
Location
Malaysia
Github
Emistry
Emulator
{
name: "Zone Name"
disabled_skills: {
RG_INTIMIDATE: "PLAYER"
AL_TELEPORT: "PLAYER"
SC_FATALMENACE: "PLAYER"
SC_DIMENSIONDOOR: "PLAYER"
}
disabled_items: {
Wing_Of_Fly: true
}

// Expansion of Classes limitation... (perhap based on BaseLevel would be good too?)
disabled_classes: {
Job_Knight: True
Job_Blacksmith: True
Job_Novie: True
Job_Clown: True
}

// Expansion of Battle Conf settings ...
battle_conf: {
multi_level_up: yes
base_exp_rate: 100000
job_exp_rate: 100000
mvp_exp_rate: 100000
quest_exp_rate: 100000
death_penalty_base: 100000
death_penalty_job: 100000
rare_drop_announce: 100
}
}, 


I would like to suggest for map zone supporting these battle_conf and disabled_classes

I think it's good to further customize settings and entry of a map.

Example : Map A

  • cant multi level up
  • higher exp rate
  • disabled novice enter
  • etc
Example : Map B

  • can multi level up
  • low exp rate
  • only novice enter
  • etc
And yeah, some of these settings can be done by using mapflags, but some are not or it would be end up harder way to do it using npc script.

 
Last edited by a moderator:
the exp per map can be easily (very easy indeed
default_tongue.png
) adjusted with mf_jexp/mf_bexp
default_tongue.png


 
Reason to support implementation:

as we can see here ...

https://github.com/rathena/rathena/commit/d84d6ba

I guess it's gonna be good to see it implement the job restriction within the map_zone  that herc have? 
default_biggrin.png


seem like required in WOE:TE ... or we could say that it come in handy to implement the WOE:TE?

 
Last edited by a moderator:
Back
Top