X xlaws27 New member Messages 225 Points 0 Dec 19, 2015 #2 how to mapflag all map in adjust_skill_damage?
AnnieRuru ~~Cute~Cute~Scripter~~ Messages 1,677 Points 0 Location your next door ~ Discord AnnieRuru#1609 Github AnnieRuru Emulator Client Version 2019-05-30aRagexeRE Dec 20, 2015 #3 well if you want to give ALL players to increase their skill damage, you can try Code: - script jsdfksf FAKE_NPC,{OnPCStatCalcEvent: bonus2 bSkillAtk, MG_FIREBOLT, 100; end;} increase MG_FIREBOLT skill damage by 100% for all players
well if you want to give ALL players to increase their skill damage, you can try Code: - script jsdfksf FAKE_NPC,{OnPCStatCalcEvent: bonus2 bSkillAtk, MG_FIREBOLT, 100; end;} increase MG_FIREBOLT skill damage by 100% for all players
X xlaws27 New member Messages 225 Points 0 Dec 20, 2015 #4 @@AnnieRuru just tested it today, and sadly it isn't working
AnnieRuru ~~Cute~Cute~Scripter~~ Messages 1,677 Points 0 Location your next door ~ Discord AnnieRuru#1609 Github AnnieRuru Emulator Client Version 2019-05-30aRagexeRE Dec 20, 2015 #5 of course I tested before I post normally damage as 230 then after the script, readjust the equipment (need it to run status_calc_pc_) damage become 460 Last edited by a moderator: Dec 20, 2015
of course I tested before I post normally damage as 230 then after the script, readjust the equipment (need it to run status_calc_pc_) damage become 460