I would like to suggest that change the mapindex_name2id debug message to add the npc files or npc name that passed an unknown map...
just like the picture shown above , sometime when you added alot of npcs..or stuff and loaded it in game....suddenly this error shown...
mostly it make you search every single npcs that you added recently since you forget which npcs passed a mapname ??
so i am thinking why dont we add some more useful messages to help other to track the source of the problem ?
maybe adding one of these :
just like the picture shown above , sometime when you added alot of npcs..or stuff and loaded it in game....suddenly this error shown...
mostly it make you search every single npcs that you added recently since you forget which npcs passed a mapname ??
so i am thinking why dont we add some more useful messages to help other to track the source of the problem ?
maybe adding one of these :
- npc name
- variable
- npc file name
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