Minions don't die when parent dies

Blinzer

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If a monster summons minions, I want them to just revert back to normal monsters if the summoner dies. Can someone kindly help me with this?

 
solution kind of found:


 


 
 
 



find this line:
 
if(md->master_id > 0 && md->master_id == id )



 



 





 
 
and the line after: status_kill(bl);



 





 
 
replace that with md->master_id = 0;


 
still testing to see the repercussions with homunculus and others.
 
edit: works fine and i see no visible problems.



 
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