Cardinale
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Good morning, I would like to know how I make a npc that counts the show number on the map.
EX: This map has 10 porings.
would you create a command similar to mobcount in script.c?
ex: mobcount (map, id_mob);
my script ,
during the loop he summons another monster. I would like a condition, if you already have mob 2606 do nothing
EX: This map has 10 porings.
would you create a command similar to mobcount in script.c?
ex: mobcount (map, id_mob);
my script ,
during the loop he summons another monster. I would like a condition, if you already have mob 2606 do nothing
Code:
OnNPCKillEvent:
set .Kill_mob_id,1015;
if(killedrid == .Kill_mob_id && strcharinfo(3)=="pay_dun00"){
count++;
if(count == 5){
count = 0;
monster "pay_dun00",0,0,"Furious Zombie",2606,1;
announce "[Mob Furious]: O monstro Furious Zombie esta no mapa.",8;
end;
}
}
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