Hyroshima
New member
- Messages
- 51
- Points
- 0
- Age
- 16
- Emulator
Hey guys.
So, for some time I was creating an instance with interactive npcs, that walk around the map to give more immersion in the story.
I was using a client 2018, so I tried it on a newer client in 2020 and it didn't work, so I went looking for where it was working to try to resolve it.
maximum client that is working: 2019-05-08cRagexe (any client after that does not work.)
I did the test on both rA and Hercules, i got the same result as shown in the video below. (Left does not work & Right work!)
I am a few days trying to see if I can solve it but I have not succeeded so far.
code used for testing:
So, for some time I was creating an instance with interactive npcs, that walk around the map to give more immersion in the story.
I was using a client 2018, so I tried it on a newer client in 2020 and it didn't work, so I went looking for where it was working to try to resolve it.
maximum client that is working: 2019-05-08cRagexe (any client after that does not work.)
I did the test on both rA and Hercules, i got the same result as shown in the video below. (Left does not work & Right work!)
I am a few days trying to see if I can solve it but I have not succeeded so far.
code used for testing:
Code:
prontera,155,178,3 script testeeee 1039,{
sleep 1500;
setarray .@x[0],151,155,158,155;
setarray .@y[0],175,173,175,178;
freeloop(1);
while(true)
{
npcwalkto .@x[.@i],.@y[.@i];
set .@i,(.@i >= getarraysize(.@x) ? 0:.@i+1);
sleep 2500;
}
freeloop(0);
end;
}