Juan Meissner
New member
- Messages
- 72
- Points
- 0
Hello community Herc.ws, my question today would be to create monsters that will appear during a period of the game, whether the game is in night mode, or in day mode.
Example: I want Family monsters to appear during the night, and during the day Hornet appears.
In the script I need to also define the maps where the monster can appear, and the amount set for each monster on each map, and also set the respawn time for the monster for each map.
Can i do that way?
Another thing I need help with, is an NPC of speech telephony, example:
If I am near an NPC and speak: Warp Prontera, the NPC will teleport, but a progressive variable will be needed that will liberate cities globally, for example
$ Warp == 1 // Prontera is released
$ Warp == 2 // Prontera and Geffen is released
$ Warp == 3 // Prontera, Geffen and Morroc released.
Example: I want Family monsters to appear during the night, and during the day Hornet appears.
In the script I need to also define the maps where the monster can appear, and the amount set for each monster on each map, and also set the respawn time for the monster for each map.
Can i do that way?
if (isnight()){
ein_dun01,0,0,0,0 monster Bat 1005,25,0,0,1
}
if (!isnight()){
ein_dun01,0,0,0,0 monster Fly 1011,25,0,0,1
}
Another thing I need help with, is an NPC of speech telephony, example:
If I am near an NPC and speak: Warp Prontera, the NPC will teleport, but a progressive variable will be needed that will liberate cities globally, for example
$ Warp == 1 // Prontera is released
$ Warp == 2 // Prontera and Geffen is released
$ Warp == 3 // Prontera, Geffen and Morroc released.
Last edited by a moderator: