Hello community!
I have a question, since I just spent a couple of hours solving it but no success.
Based on this skill src, where or how do I insert this code to ONLY the caster receive the movement speed bonus instead of the whole party?
BONUS: sc_start(src,bl,SC_SPEEDUP1,100,30,3000);
case PR_MAGNIFICAT:
if( sd == NULL || sd->status.party_id == 0 || (flag & 1) )
clif_skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)));
else if( sd )
party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id);
break;
Thanks!
I have a question, since I just spent a couple of hours solving it but no success.
Based on this skill src, where or how do I insert this code to ONLY the caster receive the movement speed bonus instead of the whole party?
BONUS: sc_start(src,bl,SC_SPEEDUP1,100,30,3000);
case PR_MAGNIFICAT:
if( sd == NULL || sd->status.party_id == 0 || (flag & 1) )
clif_skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv)));
else if( sd )
party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id);
break;
Thanks!