Poison
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How about making this script command move npcs map to map? What do you guys think?
*movenpc "<NPC name>",<x>,<y>{,<dir>},{<map>};
*movenpc "<NPC name>",<x>,<y>{,<dir>},{<map>};
*movenpc "<NPC name>",<x>,<y>{,<dir>};
This command looks like the NPCWalkToxy function,but is a little different.
While NPCWalkToXY just makes the NPC 'walk' to the coordinates given
(which sometimes gives problems if the path isn't a straight line without
objects), this command just moves the NPC. It basically warps out and in
on the current and given spot. Direction can be used to change the NPC's
facing direction.
Example:
// This will move Bugga from to the coordinates 100,20 (if those
// coordinates are legit).
moveNPC "Bugga",100,20;
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