Need help with getstatus script!

dungpt8782

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I want to make the item with this effect:
If Enchant Poison level 10 damage increased 50% when under Enchant Poison status
 
can you help me to make item script like this?
i'm using
if (getskilllv(AS_ENCHANTPOISON) == 10 && getstatus(SC_ENCHANTPOISON) ) {
   bonus2 bAddRace,RC_All,50;
  }
but it will inscrease all element damage after enchant poison.
 
try bonus2(bAddRace2, RC_All, 50) or bonus2(bMagicAtkEle, Ele_All, 50)

 
I think this script check status when wear this item only
default_sad.png


I tested with this item weared before enchant poison, it dont have effect when i use enchant poison
default_sad.png


 
you could make it use doevent() to call an external script and in that script do the check for enchant poison, and call itself with addtimer() with a short delay like 500ms, so it will keep checking

 
you could make it use doevent() to call an external script and in that script do the check for enchant poison, and call itself with addtimer() with a short delay like 500ms, so it will keep checking
How can i do it pls?

 
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