Need some assistance here please.. ;_;

Because of the errors I told you before: Mob ID range 3000 to 4000 are reserved  to clone sprites, so you can either use an available ID or change the MAX_MOB_ID definition I said before.

Just in case you changed MAX_MOB_ID and don't see anything changed: have you recompiled? Remember that each and every change made on the source code (inside src/) requires recompilation for working. In case you plan to never change your source code, you could even remove the src folder without any problem because they aren't required for the server to work, but to compile or recompile it.

 
Thanks for all the help guys!~ Thank you Jabote! almost forgot to close this thread, but yeah, before I closed it..got some more questions please.. does the latest ITEM_DB supports 3rd job skill requierements? since the Emergency cool seems not working.. and also mistress card won't count the red gemstone, and vulcan bullet doesn't count also as a requirement for Flamethrower and summon homun using embreyo doens't work either..

*** well, just figured it out.. its already done, but the red gemstone and also the homun still doesn't work? any idea please?

 
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I have no idea on that ones, but maybe you're using the configuration that makes GMs ignore items and other requirements for skills?

 
I have no idea on that ones, but maybe you're using the configuration that makes GMs ignore items and other requirements for skills?
got it thank you! 

And sir, what about.. patching the System Folder itself. Since I tried to include it to the patch but the client prefer to read the folder not the patch, then when I try to removed it from the ro folder, it errors me out. 

using neoncube.

is this the correct format perhaps? 

43         FLD            System.zip

 
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Whoa! Absolutely no idea on client side issues, so I can only wish you good luck on this and maybe open a topic on the appropriate forum!

 
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