New Quest Window design

thanna

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Hello ma'am/Sir,

I have been googling for about 2 hours now. Looking on client and server section. How can I get the new quest window? If it is based on exe what exe date should I have.

Thanks in advance

 
I was using 2018-06-20Re when I wrote Sample Questlog script

The thing is how can I show the sprite of the npc/monster on the quest window? please see attached for example.

View attachment 4403
the newer quest window, edit the file -> client\system\OngoingQuestInfoList_Sakray.lub
supports navigation system, including <itemlink>

[49908] = {
Title = "Poring Problem",
IconName = "ico_lq.bmp",
Description = {
"Poring has invaded Prontera town last night",
"Help out the town by killing them.",
"Submit to the <NAVI>Guard<INFO>prontera,147,28,</INFO></NAVI> when finished."
},
Summary = "Kill 10 Porings",
NpcSpr = "8W_SOLDIER",
RewardEXP = "1000",
RewardJEXP = "1000",
},


NpcSpr is the npc sprite
monster sprite ... no idea ... after all you can have multiple target mobs in 1 single quest

 
I was using 2018-06-20Re when I wrote Sample Questlog script

the newer quest window, edit the file -> client\system\OngoingQuestInfoList_Sakray.lub
supports navigation system, including <itemlink>

[49908] = {
Title = "Poring Problem",
IconName = "ico_lq.bmp",
Description = {
"Poring has invaded Prontera town last night",
"Help out the town by killing them.",
"Submit to the <NAVI>Guard<INFO>prontera,147,28,</INFO></NAVI> when finished."
},
Summary = "Kill 10 Porings",
NpcSpr = "8W_SOLDIER",
RewardEXP = "1000",
RewardJEXP = "1000",
},


NpcSpr is the npc sprite
monster sprite ... no idea ... after all you can have multiple target mobs in 1 single quest
Thank you very much miss annie.

 
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