Nohomunc Mapflag

Samuel

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Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================
//= Disable Homunculus in a certain map
//===== Usage: ===============================================
//= alberta <tab> mapflag <tab> nohomunc
//============================================================

Plugin Link

 
Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================

//= Disable Homunculus in a certain map

//===== Usage: ===============================================

//= alberta <tab> mapflag <tab> nohomunc

//============================================================

Plugin Link
Any by chance for rAthena emulator.

 
Quazi said:
Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================
//= Disable Homunculus in a certain map
//===== Usage: ===============================================
//= alberta <tab> mapflag <tab> nohomunc
//============================================================

Plugin Link
sir samuel is it possible for you to convert this Bonus_Script by Cydh into Plugin?...

Coffee for you 
default_biggrin.png
 
default_biggrin.png
 
default_biggrin.png
 
default_biggrin.png
 
1zn4i9z.jpg

why not use the charm plugin instead?

Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================
//= Disable Homunculus in a certain map
//===== Usage: ===============================================
//= alberta <tab> mapflag <tab> nohomunc
//============================================================

Plugin Link
Any by chance for rAthena emulator.
rathena doesn't have a plugin feature. but this could be converted to a patch, 

 
Quazi said:
Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================

//= Disable Homunculus in a certain map

//===== Usage: ===============================================

//= alberta <tab> mapflag <tab> nohomunc

//============================================================

Plugin Link
sir samuel is it possible for you to convert this Bonus_Script by Cydh into Plugin?...

Coffee for you 
default_biggrin.png
 
default_biggrin.png
 
default_biggrin.png
 
default_biggrin.png
 

1zn4i9z.jpg

why not use the charm plugin instead?

>
Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================

//= Disable Homunculus in a certain map

//===== Usage: ===============================================

//= alberta <tab> mapflag <tab> nohomunc

//============================================================

Plugin Link
Any by chance for rAthena emulator.
rathena doesn't have a plugin feature. but this could be converted to a patch, 
Well you make .patch for rAthena please?
default_biggrin.png


 
Quazi said:
hmmm but how to make this charm like a food buff.. 

for example:

i get apple that gives +5 Damage to demi-human for 5 minutes Duration.. 
I see, you want to set bonus with certain duration and conditions, just saw rathena's script command section and it comes handy, i think it's better to make a pull request of it rather than making it a plugin, will try to do so as it's a little complicated one.
default_biggrin.png


Quazi said:
Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================

//= Disable Homunculus in a certain map

//===== Usage: ===============================================

//= alberta <tab> mapflag <tab> nohomunc

//============================================================

Plugin Link
sir samuel is it possible for you to convert this Bonus_Script by Cydh into Plugin?...

Coffee for you 
default_biggrin.png
 
default_biggrin.png
 
default_biggrin.png
 
default_biggrin.png
 

1zn4i9z.jpg
why not use the charm plugin instead?

>

Hello everyone!

Just saw this topic and just gave a try to make a mapflag plugin for it..
default_smile.png


//===== Description: =========================================

//= Disable Homunculus in a certain map

//===== Usage: ===============================================

//= alberta <tab> mapflag <tab> nohomunc

//============================================================

Plugin Link
Any by chance for rAthena emulator.
rathena doesn't have a plugin feature. but this could be converted to a patch, 
Well you make .patch for rAthena please?
default_biggrin.png




Hmmm, as of now I only support Herc/RagEmu but will try to do so when I'm free and motivated to do so..
default_biggrin.png


 
Wondering if anybody could update this plugin? Seems it no longer works.

Code:
nohomunc.c: In function ‘clif_parse_LoadEndAck_post’:
nohomunc.c:62:21: warning: variable ‘hd’ set but not used [-Wunused-but-set-variable]
  struct homun_data *hd;
                     ^
nohomunc.c: In function ‘homunculus_call_post’:
nohomunc.c:85:2: warning: suggest parentheses around assignment used as truth value [-Wparentheses]
  if (retVal___ = true) {
  ^
nohomunc.c:79:21: warning: variable ‘hd’ set but not used [-Wunused-but-set-variable]
  struct homun_data *hd;
                     ^
nohomunc.c: In function ‘homunculus_create_post’:
nohomunc.c:104:2: warning: suggest parentheses around assignment used as truth value [-Wparentheses]
  if (retVal___ = true) {
  ^
nohomunc.c:97:21: warning: variable ‘hd’ set but not used [-Wunused-but-set-variable]
  struct homun_data *hd;
 
No errors found when build. But the nohomunc is unrecognized.

[Error]: npc_parse_mapflag: unrecognized mapflag 'nohumunc' in file 'npc/mapflag/nohomunc.txt', line '6'.

How to fix?

Thanks in advance.

EDIT: type error "nohumunc". The plugin is working.

 
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