Oblivion Chance of inflicting (GX skill)

karazu

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Hello can anyone tell me how much is the chance (%) to a player with 130 int getting inflicted with it?

 
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Target has a chance of resisting Oblivion Curse poison. If this number
is represented by a, 100% - (100 - 0.8 x INT) = a, where if a < 5%,
poison resistance is set to 5%.

status.c

Code:
    case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT)        sc_def = 100 - ( 100 - st->int_* 8 / 10 );        sc_def = max(sc_def, 5); // minimum of 5%        break;
 
I just want to up this one. the fomula is not working..

a character with 150 INT has still have  around 90% to get inflicted.

 
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