[Official] Mapflag to disable viewid

kyeme

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kyeme
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Hello,
I just want to suggest mapflag to disable VIEWID of charaters. This feature is implemented in official.
 
Here's the current format (devs area): http://herc.ws/board/topic/143-missing-mapflags/?hl=mapflag#entry1028
Code:
// Disable use of costume items// TRUE: Even with costume items equipped, regular item displays.// FALSE: Costume items display instead of regular items in that slot.// Description: On PK enabled maps, the usage of costume items is disabled.// Added On: Sakray - 2010/06/30ADD_PROPERTY(DISABLE_COSTUMEITEM,TRUE);
 
But I think it would be better if we have options like this.
 
256 = disable Upper Headgear display
512 = disable Middle Headgear display
...
1024 = disable Costume Top Headgear display
2048 = disable Costume Mid Headgear display
4096 = disable Costume Low Headgear display
7168 = disable Costume Top/Mid/Low display
8192 = disable Costume Garment/Robe display
 
Example:
Code:
prontera	mapflag	noviewid	1024
Players won't be able to view the Costume Top Headgear in prontera map.
 
 
map_zone_db.conf :
Code:
name: "GvG"	mapflags: (		"noviewid	7168",	)
Players won't be able to view the Costume Top/Mid/Low Headgear in all gvg maps.
 
 
What do you think?
default_biggrin.png

 
Last edited by a moderator:
Suggestion:

Also add noviewid all

 
Last edited by a moderator:
Suggestion:

instead of numbers only, why not "id_" in prefix of number? so we can use also id_all if you want to disable all of view id of headgears.
Those are bitwise, so adding all of them and putting that will result in disabling all.
+1 for this.

 
This is used in WoETE Maps too

 
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