tedexx
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Are any of those events viable to Hercules? I don't know much about the event trigger workflow, wouldn't they be heavy to perform?
- OnPCUseItem: When a player consume an item
- OnPCGetHit: When a player get hit by something (return the damage taken)
- OnPCHit: When a player hit something (return the damage dealt)
- OnPCUseItem: When a player consume an item
- OnPCGetHit: When a player get hit by something (return the damage taken)
- OnPCHit: When a player hit something (return the damage dealt)