Blip
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Hello everyone. First of all, my english sucks. I know, its a pain in the ass... but anyways, this is my first try to make a home server. Im trying to get it working in my house so i can test things easily. The problem is, than nobody else can connect to the server (Except me, Localhost). No errors in the consoles, and i have no clue.
Its my first time using a RO Emulator, but it not my first time using MySQL or reading/using scripts, or codes... i dont even know what word you use for this.
This are some thigs i have checked:
I dont think i have any errors on this:
confchar-server.conf
// Character Server configuration file.// Note: "Comments" are all text on the right side of a double slash "//"// Whatever text is commented will not be parsed by the servers, and serves// only as information/reference.// Server Communication username and password.userid: <Blank>passwd: <Blank>// Server name, use alternative character such as ASCII 160 for spaces.// NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames /:*?"<>|// ... or else guild emblems won't work client-side!server_name: AlphaRO// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)wisp_server_name: Server// Login Server IP// The character server connects to the login server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.login_ip: alpharo.servegame.com// The character server listens on the interface with this IP address.// NOTE: This allows you to run multiple servers on multiple interfaces// while using the same ports for each server.//bind_ip: 127.0.0.1// Login Server Portlogin_port: 6900// Character Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.char_ip: alpharo.servegame.com// Character Server Portchar_port: 6121
confmap-server.conf
//--------------------------------------------------------------// Hercules Map-Server Configuration File//--------------------------------------------------------------// Note: "Comments" are all text on the right side of a double slash "//"// Whatever text is commented will not be parsed by the servers, and serves// only as information/reference.//--------------------------------------------------------------// Configuration Info//--------------------------------------------------------------// Interserver communication passwords, set in account.txt (or equiv.)userid: <Blank>passwd: <Blank>// Character Server IP// The map server connects to the character server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.char_ip: alpharo.servegame.com// The map server listens on the interface with this IP address.// NOTE: This allows you to run multiple servers on multiple interfaces// while using the same ports for each server.//bind_ip: 127.0.0.1// Character Server Portchar_port: 6121// Map Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.map_ip: alpharo.servegame.com// Map Server Portmap_port: 5121
confsubnet.conf
// Subnet support file// Format is:// subnet: net-submask:char_ip:map_ip// you can add more than one subnet subnet: 255.255.255.0:alpharo.servegame.com:alpharo.servegame.com
dataClientinfo.xml
<?xml version="1.0" encoding="euc-kr" ?><clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>pk</servertype> <hideaccountlist /> <readfolder/> <connection> <display>AlphaRO</display> <desc>Version Alpha</desc> <balloon>Alpha RO Ballon</balloon> <address>alpharo.servegame.com</address> <port>6900</port> <version>20</version> <langtype>1</langtype> <registrationweb>https://www.google.com.ar/</registrationweb> <yellow> <admin>2000001</admin> <admin>2000002</admin> <admin>2000003</admin> </yellow> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> </connection></clientinfo>
The only funny thing i can find, is than i cant connect to my own server if i use anything else except pk (serverype), in the Clientinfo.xml. I cant even know why.
I been trying to resolve this for weeks now, and i just cant find a way to make it work. I been using others Profiles on the Nemo-Mater. Tried to use others regions or langtype..
I hate asking for help, and i already been doing it in the Spanish forum.
If anyone need more info, i would be glad to provied it. 98% of the server files are untouched.
At this point, i cant tell if its a Client-Side issue, but im pretty sure it is.
Its my first time using a RO Emulator, but it not my first time using MySQL or reading/using scripts, or codes... i dont even know what word you use for this.
This are some thigs i have checked:
- Ports are OK (I tested it with an old VB6 chat, with a friend)
- I tried using No-IP and Hamachi. (Actually using NO-IP)
- I have tried using 2014-02-05bRagexe and 2013-12-23cRagexe.
- Re-Compiled from scratch. Making it all again. (Even Database)
- Everyone is using the same client. This one.
- I have tried not using the subnet.conf at all.
I dont think i have any errors on this:
confchar-server.conf
// Character Server configuration file.// Note: "Comments" are all text on the right side of a double slash "//"// Whatever text is commented will not be parsed by the servers, and serves// only as information/reference.// Server Communication username and password.userid: <Blank>passwd: <Blank>// Server name, use alternative character such as ASCII 160 for spaces.// NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames /:*?"<>|// ... or else guild emblems won't work client-side!server_name: AlphaRO// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)wisp_server_name: Server// Login Server IP// The character server connects to the login server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.login_ip: alpharo.servegame.com// The character server listens on the interface with this IP address.// NOTE: This allows you to run multiple servers on multiple interfaces// while using the same ports for each server.//bind_ip: 127.0.0.1// Login Server Portlogin_port: 6900// Character Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.char_ip: alpharo.servegame.com// Character Server Portchar_port: 6121
confmap-server.conf
//--------------------------------------------------------------// Hercules Map-Server Configuration File//--------------------------------------------------------------// Note: "Comments" are all text on the right side of a double slash "//"// Whatever text is commented will not be parsed by the servers, and serves// only as information/reference.//--------------------------------------------------------------// Configuration Info//--------------------------------------------------------------// Interserver communication passwords, set in account.txt (or equiv.)userid: <Blank>passwd: <Blank>// Character Server IP// The map server connects to the character server using this IP address.// NOTE: This is useful when you are running behind a firewall or are on// a machine with multiple interfaces.char_ip: alpharo.servegame.com// The map server listens on the interface with this IP address.// NOTE: This allows you to run multiple servers on multiple interfaces// while using the same ports for each server.//bind_ip: 127.0.0.1// Character Server Portchar_port: 6121// Map Server IP// The IP address which clients will use to connect.// Set this to what your server's public IP address is.map_ip: alpharo.servegame.com// Map Server Portmap_port: 5121
confsubnet.conf
// Subnet support file// Format is:// subnet: net-submask:char_ip:map_ip// you can add more than one subnet subnet: 255.255.255.0:alpharo.servegame.com:alpharo.servegame.com
dataClientinfo.xml
<?xml version="1.0" encoding="euc-kr" ?><clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>pk</servertype> <hideaccountlist /> <readfolder/> <connection> <display>AlphaRO</display> <desc>Version Alpha</desc> <balloon>Alpha RO Ballon</balloon> <address>alpharo.servegame.com</address> <port>6900</port> <version>20</version> <langtype>1</langtype> <registrationweb>https://www.google.com.ar/</registrationweb> <yellow> <admin>2000001</admin> <admin>2000002</admin> <admin>2000003</admin> </yellow> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> </connection></clientinfo>
The only funny thing i can find, is than i cant connect to my own server if i use anything else except pk (serverype), in the Clientinfo.xml. I cant even know why.
I been trying to resolve this for weeks now, and i just cant find a way to make it work. I been using others Profiles on the Nemo-Mater. Tried to use others regions or langtype..
I hate asking for help, and i already been doing it in the Spanish forum.
If anyone need more info, i would be glad to provied it. 98% of the server files are untouched.
At this point, i cant tell if its a Client-Side issue, but im pretty sure it is.