AnnieRuru
~~Cute~Cute~Scripter~~
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- 1,677
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- Discord
- AnnieRuru#1609
- Github
- AnnieRuru
- Emulator
- Client Version
- 2019-05-30aRagexeRE
originate from rathena
Download 1.0
script
Description -> copy paste from rathena forum
its totally up to you to add this or not, but I found it's very convenient after add them
having a cursor to immediately select the player I want without typing the name out
Download 1.0
script
Description -> copy paste from rathena forum
by the way I added OnPCUseSkillEvent featureJust checking if there is a free script that has these functions?
Able to input Party name A and Party Name B Manually (For recall)
Able to recall party A and B, manually (or automatic, as long as party name input is manual)
Able to start match manually (with gates)
choose which party is winner + announce (then warps all players back to save)
maybe my requirements are very detailed. I checked annierurus pt vs pt and it is automated and by pub.
any close to this is welcome, maybe I can just add the other features.
diff
src/map/skill.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/map/skill.c b/src/map/skill.c
index f93f5c662..50f64a32c 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -97,6 +97,7 @@ static const struct {
{ HLIF_HEAL, MH_VOLCANIC_ASH },
{ MS_BASH, MER_INVINCIBLEOFF2 },
{ EL_CIRCLE_OF_FIRE, EL_STONE_RAIN },
+ { 2995, 2995 },
{ GD_APPROVAL, GD_DEVELOPMENT },
CUSTOM_SKILL_RANGES
};
db\re\skill_db.conf
{
Id: 2995
Name: "Register_Party_Match"
Description: "Register_Party_Match"
MaxLevel: 3
Range: 15
SkillType: {
Friend: true
}
Event_Label: "PartyVsParty::OnSelectTeam"
},
data\LuaFiles514\Lua Files\skillinfoz\skillid.lub
Register_Party_Match = 2995
data\LuaFiles514\Lua Files\skillinfoz\skilldescript.lub
[SKID.Register_Party_Match] = {
"Register Party Match",
"^FF0000Note: Remember to hold Shift key!^000000",
"MAX Lv : 3",
"Lv 1: Register the player as Party A.",
"Lv 2: Register the player as Party B.",
"Lv 3: Start the Match !! (Can use on Any player)",
}
data\LuaFiles514\Lua Files\skillinfoz\skillinfolist.lub
[SKID.Register_Party_Match] = {
"Register_Party_Match";
SkillName = "Register Party Match",
MaxLv = 3,
Type = "Quest",
SpAmount = { 0 },
bSeperateLv = true,
AttackRange = { 15 },
}
src/map/skill.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/map/skill.c b/src/map/skill.c
index f93f5c662..50f64a32c 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -97,6 +97,7 @@ static const struct {
{ HLIF_HEAL, MH_VOLCANIC_ASH },
{ MS_BASH, MER_INVINCIBLEOFF2 },
{ EL_CIRCLE_OF_FIRE, EL_STONE_RAIN },
+ { 2995, 2995 },
{ GD_APPROVAL, GD_DEVELOPMENT },
CUSTOM_SKILL_RANGES
};
db\re\skill_db.conf
{
Id: 2995
Name: "Register_Party_Match"
Description: "Register_Party_Match"
MaxLevel: 3
Range: 15
SkillType: {
Friend: true
}
Event_Label: "PartyVsParty::OnSelectTeam"
},
data\LuaFiles514\Lua Files\skillinfoz\skillid.lub
Register_Party_Match = 2995
data\LuaFiles514\Lua Files\skillinfoz\skilldescript.lub
[SKID.Register_Party_Match] = {
"Register Party Match",
"^FF0000Note: Remember to hold Shift key!^000000",
"MAX Lv : 3",
"Lv 1: Register the player as Party A.",
"Lv 2: Register the player as Party B.",
"Lv 3: Start the Match !! (Can use on Any player)",
}
data\LuaFiles514\Lua Files\skillinfoz\skillinfolist.lub
[SKID.Register_Party_Match] = {
"Register_Party_Match";
SkillName = "Register Party Match",
MaxLv = 3,
Type = "Quest",
SpAmount = { 0 },
bSeperateLv = true,
AttackRange = { 15 },
}
having a cursor to immediately select the player I want without typing the name out
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