Plugin Collections

Rep up and thanks man
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@Edit:

@Dastgir, I don't know why but when I try to compile the plugins, only the 'storeit' is not being compiled.
What error??
No error appears.

I have three plugins: afk, autoattack and storeit, and when I do 'make plugins' only the afk and autoattack appears on SSH.

@Edit

And about the afk plugins, appears a warning: 'no newline at end of the file' 

 
Last edited by a moderator:
Have you edited SRC/plugins/Makefile.in??

For afk plugin, just add a new line at the end of the file.

 
 
gcc: Internal error: Killed (program cc1)
Please submit a full bug report.
See <URL:http://bugzilla.redhat.com/bugzilla> for instructions.
make[1]: *** [../../plugins/HPMHooking_map.so] Error 1
make[1]: Leaving directory `/root/Hercules/src/plugins'
make: *** [plugins] Error 2
 
gcc: Internal error: Killed (program cc1)

Please submit a full bug report.

See <URL:http://bugzilla.redhat.com/bugzilla> for instructions.

make[1]: *** [../../plugins/HPMHooking_map.so] Error 1

make[1]: Leaving directory `/root/Hercules/src/plugins'

make: *** [plugins] Error 2
That's not plugin problem, but your vps,Its having low ram to compile HPMHooking

 
When I had 1GB Ram I also couldn't compile it. So Dastgir told me the following (and it worked):

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Install / Update GCC
 
wget http://people.centos.org/tru/devtools-2/devtools-2.repo -O /etc/yum.repos.d/devtools-2.repo 
 
yum install devtoolset-2-gcc devtoolset-2-gcc-c++
-----------------
 
## gcc4.8 default ### SSH
 
scl enable devtoolset-2 bash
 
*Ps: Always use the command 'scl enable devtoolset-2 bash' before you compile your plugins
 
i got 1 gb ram
Old GCC(v4.3) requires around 1.5 GB ram,While new GCC(v4.8) requires around 300 mb ram, Follow the method Yoh Asakura mentioned, it works for upgrading GCC on centos/RHEL OS.

 
Updated @afk to be supportable with last version of hercules.

 
Dastgir, would you add something to the "autoattack" plugin? Because this scripts only let the char attacking all the mobs around, but it would be nice to select which mob(s) you want to attack, example: "@autoattack +MobId or MobName"
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Dastgir, would you add something to the "autoattack" plugin? Because this scripts only let the char attacking all the mobs around, but it would be nice to select which mob(s) you want to attack, example: "@autoattack +MobId or MobName"
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Busy weeks going on ..... Would be able to check if @@Mhalicot dont want to.

 
I found a bugs on critical magic attack, the item drops from mobs will be double. ._.
Yes, I know that bug from a week, and also why its happening, its just as usual, my time doesn't permit to update the plugin
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