Potion animation and sound effects

Kaiser

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Hello,

I've noticed recently enough that when you use certain kind of recovery items (like white potion), they don't make a sound effect anymore. There's also a hard animation delay for them too (as in when you spam pots, the animation would only get repeated once it finished instead of appearing based on the number of times you used pots in quick succession). What would be the steps/code changes required to revert it back to its old behavior? Hopefully that makes sense...

It looks like it would be a source change, so I hope it's in the right section D:

Thanks.
 

 
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This deserves some attention since it removes an important information from the PvP (ie.: Enemy's Item Usage)

But... i believe that this isn't server-side but client-side.

 
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