Im having a problem on this script
OnInit: bindatcmd "inittime",strnpcinfo(3)+"::OnInitTime"; bindatcmd "checktime",strnpcinfo(3)+"::OnCheckTime";
First it init the timer attached with the player.
OnInitTime: attachnpctimer; initnpctimer;
then when i try check how many time passed
OnCheckTime dispbottom "Last "+getnpctimer(0)/1000+" seconds.";
It always shows 0, only show correct time when i remove "attacnpctimer", but i want a timer attached to player not to npc...
@edit
Nvm, couldnt fix it, but i did a "trick" to do the same, can close it
OnInit: bindatcmd "inittime",strnpcinfo(3)+"::OnInitTime"; bindatcmd "checktime",strnpcinfo(3)+"::OnCheckTime";
First it init the timer attached with the player.
OnInitTime: attachnpctimer; initnpctimer;
then when i try check how many time passed
OnCheckTime dispbottom "Last "+getnpctimer(0)/1000+" seconds.";
It always shows 0, only show correct time when i remove "attacnpctimer", but i want a timer attached to player not to npc...
@edit
Nvm, couldnt fix it, but i did a "trick" to do the same, can close it
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