Quest Level

hannicaldummy

New member
Messages
31
Points
0
1 - Is there any way the server max level is 100, but the player can still go up levels with quests?


 

Quote

Example: Quest 101 it becomes full level 101, but only with no question exp quest 101 rises to level 102, and so on ...
Would SRC, SQL, npc script?

Ive alread tryed for SQL:

query_sql "SELECT `base_lvl` FROM `char` WHERE `char` = '"+strcharinfo(0)+"'"; query_sql "UPDATE `char` SET `base_lvl` = `base_lvl` + 1 WHERE `char_id`="+@CID+"",@esc$;

But the char downs't gain the nivel

 
You could artificially reduce/nullify the amount of exp got when killing monsters once you're at certain level. Then you could issue a

set BaseLevel, BaseLevel+1;
on your quests so that the player gets the level.

About the SQL queries, they work (though first one is useless) but will only take effect when you relog the character, and (I guess) if new level is not greater than current max level in the confs.

 
I mean making some source edits so that when you reach a given level you'll be unable to get any more experience other than quests level ups.

 
To brAthena he code was

//if(pc_has_permission(sd,PC_PERM_DISABLE_EXP))
// return 0;

 

if(sd->status.base_level > 100)
return 0;

if(sd->status.job_level > 70)
return 0;


On map/pc.c, but on hercules i can't find the line or something who likes to customise, can someone tell me where i find that?

 
Back
Top