Questdb rework

Tepoo

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Hercules
i would appreciate it if the questdb would get the same nice logic like the itemdb.

// Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,Quest Title
 

 


Code:
1179,0,0,0,0,0,0,0,"Rumor, Time and Legend"1154,0,2197,20,0,0,0,0,"Help the poor cat" 

 


 

to
 
Code:
{Id : 1179,Quest_Title: "Rumor, Time and Legend",},{Id: 1154,Hunt1: 2197 || RED_ERUMA,Value1: 20,Quest_Title: "Help the poor cat",} 
 
 
 
 
Yup, this format is good to be used for quest_db too.

 
Last edited by a moderator:
I suggest that every item in db got this style
default_smile.png


 
Improvement on your suggestion:
 

{ Id : 1000, Quest_Title: "test",},{ Id: 1001, Target: RED_ERUMA | PORING, Amount: 20 | 5, Time: 20000, Quest_Title: "Hunt mobs in 20 seconds.",}
In source just explode the | separator. If amount/target values don't add up (have 3 mobs specified but only 2 amounts) throw error "Targets and Amounts don't match for quest ID ___ in quest_db.conf".

 
Last edited by a moderator:
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