- script Sample -1,{ OnPCLoginEvent: if ( gettimetick(2) < #timer ) { dispbottom "You already claimed the rewards"; end; } for ( .@i = 0; .@i < .size; .@i += 2 ) { getitem .Items[.@i], .Items[.@i+1]; #timer = gettimetick(2) + ( .time_interval * 86400 ); end; } OnInit: .time_interval = 1; // n day(s) setarray .Items[0],7227,50,7179,70; // <item id>,<item amount> .size = getarraysize(.Items); end;}
Then they can make many accounts , start all client at once(if multiple clients are disabled, many players use hexing,etc to enable it) and wait for hour to get reward.How about make it like u need to wait an hour afk/or nor before u can get the reward?
because if they are just going to log in maybe they will make many accounts and abuse it.
Yes, it is. Notice the # before some variable names, that means they are account variables.is this once per account?
i see thanksYes, it is. Notice the # before some variable names, that means they are account variables.is this once per account?
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