keough New member Messages 173 Points 0 Emulator Jan 4, 2017 #2 Hello! Anyone know how to make the food buffs not cancelled and still remain upon death. I know it can be done in SRC but i dunno how, i forgot it. Please help me with this, Thank you in advance!
Hello! Anyone know how to make the food buffs not cancelled and still remain upon death. I know it can be done in SRC but i dunno how, i forgot it. Please help me with this, Thank you in advance!
Ragno Retired Staff Messages 133 Points 0 Github AtlantisRO Emulator Jan 4, 2017 #3 You don't need to do any src edition. In db\sc_config.txt you can configure the behavior for every single status effect. By default, foods has this values: SC_FOOD_STR, 92 SC_FOOD_AGI, 92 SC_FOOD_VIT, 92 SC_FOOD_DEX, 92 SC_FOOD_INT, 92 SC_FOOD_LUK, 92 That means: 4 - SC cannot be reset by dispell. 8 - SC cannot be reset by clearance. 16 - SC considered as buff and be removed by Hermode and etc. 64 - SC cannot be reset when MADO Gear is taken off. Click to expand... 4 + 8 + 16 + 64 = 92 If you want to make them resist death, just change 92 to 93, adding the +1 flag: 1 - SC cannot be removed by death. Click to expand...
You don't need to do any src edition. In db\sc_config.txt you can configure the behavior for every single status effect. By default, foods has this values: SC_FOOD_STR, 92 SC_FOOD_AGI, 92 SC_FOOD_VIT, 92 SC_FOOD_DEX, 92 SC_FOOD_INT, 92 SC_FOOD_LUK, 92 That means: 4 - SC cannot be reset by dispell. 8 - SC cannot be reset by clearance. 16 - SC considered as buff and be removed by Hermode and etc. 64 - SC cannot be reset when MADO Gear is taken off. Click to expand... 4 + 8 + 16 + 64 = 92 If you want to make them resist death, just change 92 to 93, adding the +1 flag: 1 - SC cannot be removed by death. Click to expand...