R > Random pet egg

mrlongshen

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localhost 127.0.0.1
Emulator
Hi.

The script like this. When player kill mobs, a chance of get an egg.

The egg are usable item.

When player click the egg, there are a loading bar at player to get a random classes of egg.

At script there are 4 classes.

Class A, Class B, Class C and Class D

Class A change 10%

Class B change 20%

Class C change 30%

Class D change 80%

So the script can be customized (egg id):

E.g

1. Class A egg: munak, peco2

2. Class B egg: bongun, etc

3. Class C egg: etc

4. Class D egg: etc

 
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